The Great Refactoring<p><strong>So you wanted to multi your threading, huh?</strong></p><p>An introduction to a series where I talk about different parallelisation technologies for C++, comparing different implementations of the same algorithm. In this one, modern C++ STL</p><p>https://vilelasagna.ddns.net/multi-your-threads/so-you-wanted-to-multi-your-threading-huh/</p><p>By: @vilelasagna@mastodon.gamedev.place<br><a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://vilelasagna.ddns.net/tag/c/" target="_blank">#c_</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://vilelasagna.ddns.net/tag/coding/" target="_blank">#coding</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://vilelasagna.ddns.net/tag/multithreading/" target="_blank">#multithreading</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://vilelasagna.ddns.net/tag/multiyourthreading/" target="_blank">#multiyourthreading</a></p>