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#skateboarding

16 posts16 participants0 posts today

(27/04/'25)
King (Aotu World)

Este dibujo lo hice en junio de 2024.
Él es un chico alegre y optimista proveniente de una serie animada china. A mi me fascina este niño... Su apariencia tiene cierto parecido con los chicos que acostumbro dibujar, tiene poderes especiales como los que acostumbro ver, y en algún momento vuela patinando o surfeando sobre una flecha de vector...

Es todo por ahora. ¡Sigue patinando!

🔊🎵 Finished a decal, periphery, and lighting pass on the new skatepark level. Since it's straight up realistic, I set it in a fantasy location on a skyscraper rooftop for some flair. Skating around here and testing all the weather states. Feels cool. Pushing a new build to Steam shortly.
#GameDev #cheapskate #Skateboarding

Working on a quick blockout of skatepark 2 inspired by the super modern parks Spohn Ranch has been building in LA. Clean lines, lots of open space, minimal obstacles, and mostly technical manual / ledge skating.

The skater control intentionally supports relatively realistic / grounded skateboarding spots in addition to fantasy rooftop / powerline fun. I'm happy with the balance we've got.

🛹 CRITICALLY ACCLAIMED SKATEBOARDING GRAPHIC NOVEL—GROMMETS—BY EMMY AWARD NOMINATED & NYT BESTSELLING WRITERS HITS SHELVES THIS JULY
Breakout bestseller Grommets by Eisner Award nominated and The New York Times bestselling writer Rick Remender (Napalm...
comiccrusaders.com/comic-books
#grommets #image #comics #comic books #skateboarding

Updated the trick history stack UI to communicate tricks in current active combo (green), tricks in landed combo (blue), and tricks on bailed combo (red). Also added a walk combo timer for when you switch to walk mid combo. Lets you continue and switch back for 5 seconds before the combo ends.